Formats and contracts¶
Formats and contracts
- The .chiplet assembly file
- Components and optional blocks
- Coordinate frames
- The rules in brief
- The canonical frame
- Position semantics
- The anchor convention
- Orientation and flip-chip mirroring
- From a die-local coordinate to an assembly coordinate
- The z-mounting rule
- io_pads
- The leak guard
- The writer contract
- The reader contract
- Verification fixtures
- Appendix: glossary of coordinate frames
- Where to go next
- Boundary manifest
- Pillar manifest
- Interconnect methods manifest
- Pin lists
- 3Dblox interoperability